﻿using UFrame.Manage;
using UnityEngine;
using UFrame.BridgeUI;
using UnityEngine.Events;
using GModule;

namespace GModule
{
    public class SimpleBridgeUIManager : MutiUIFacade, IBridgeUIController
    {
        public Canvas MainCanvas { get; private set; }
        public float canvas_width
        {
            get
            {
                return 1920;
            }
        }
        public float canvas_height
        {
            get
            {
                return 1080;
            }
        }
        public void SetMainCanvas(Canvas mainCanvas)
        {
            MainCanvas = mainCanvas;
        }
    }
}